SnowCrest's Quake Server Mods


Server


Type 'help-server' at the console for help on server settings and extensions.


KickSuicider


You will be kicked for 2 suicides within 2 minutes.


Random Items


Items are respawned in random locations.


Random Levels


The next level will always be a random level.


Observer


Lets you watch the ongoing madness.
As observer you can:
  • fly around.
  • move to another watch-spot by pressing the fire-button.
  • join the game as regular player by pressing the jump-button. Press the fire-button to become an observer when you are dead.


Rank


Provides extended rankings.
Type 'rank' to display a list of current ranks in the format TOT = KILL DEATH ACCID = PLAYER
where
PLAYER : name of player
TOT : his total score
KILL : how many he killed
DEATH : how many killed him
ACCID : his deathly accidents
Formula for TOT:
TOT = 3*KILL - DEATH - 3*ACCID


Multiskin


Allows the use of other skins. Use the command 'skin-next' or 'skin-prev' to choose a skin. Alternatively you can hit the '9' and '0' keys to select your skin.

You will not be able to see the skins unless you have downloaded and installed the custom skins file for this server. Download it here. Note that this is a self-extracting zip file. To install this file on your computer, download it (don't open!) into your C:\Quake directory. Then, go to the 'Start' button, choose 'Run', and type in "C:\Quake\player.exe -d" (without the quotes). Once the files have extracted, run quake using the command "C:\Quake\skin.bat". You should now be able to see the custom skins!

Some people have had trouble extracting the skins. If you have difficulty with this file, you can download the uncompressed files here instead. The skins archive consists of two files, player.mdl and skin.bat. Place the skin.bat file in your c:\quake directory, and create the following directory and place the player.mdl file in it: c:\quake\skin\progs.
Download skin.bat
Download player.mdl (1.2 MB)


Cujo


Kills your enemies for you!
  • Cujo has been disabled from the SnowCrest server. However, he is still in the on-line source code, so his commands are listed here:

  • The least powerful armor on the level gives you a Cujo.
  • Cujo will follow you around and kill your enemies.
  • You get a frag for killing an opponent's Cujo.
  • Cujo knows a few commands, which you type in at the console:
cujo-come : Cujo teleports to your location
cujo-light : Turns on Cujo's collar light
cujo-status : Tells you how Cujo is doing
cujo-attack : Toggles Cujo's attack mode
cujo-stay : Toggles Cujo's follow mode
cujo-view : You see the world from Cujo's eyes


Fiend


The invincibility icon will turn you into a fiend.
  • You rip out of your fragile human body and prepare to tear your enemies limb from limb with your bare claws.
  • You will stay a fiend for 2 minutes after which you will revert to human form.
  • While you are a fiend, you are not invincible, so be careful!
  • Jumping and attacking will both hurt your enemies.
  • Stay away from the water! The fiend can have trouble jumping out of it. You can jump out, though, by hitting the attack button and the jump button at the same time when you try to jump out.


Weapons


What you use to turn your enemies into wall pizza.

Almost all of the weapons can be accessed using the standard number keys. The extended weapons are accessed by hitting the key for that weapon more than once. For example, the Flaming Finger is accessed by hitting '1' for the axe twice. The exception to this rule is the stinger bomb.

  • Grappling Ball (axe) - Aim this ball the ceiling, fire and hold, and be amazed! Also does moderate damage to enemies, and will paralyze them briefly.
  • Flaming Finger (axe 1) - You get 10 to start with, throw them then pick them up off the ground.
  • Freezegun (shotgun 1) - will damage enemies and freezes them if their health is below 20. Uses 5 cells per shot. If you fire underwater, you will be frozen briefly. This weapon has a large area-effect, and can freeze you as easily as it freezes your enemies, so be careful! You must have the double-barrel and enough ammo to select this gun.
  • Flamethrower (sup. shotgun 1) - will light your enemies on fire! If you are on fire, you must find water. Does not work underwater.
  • Blazegun (nailgun 1) - Also lights your enemies on fire. Fire will spread from person to person. If you are on fire, you must find water or armor. Uses nails.
  • Bubblegun (nailgun 2) - Shoots out deadly bubbles. Uses cells.
  • Laser (sup. nailgun 1) - Shoots lasers very very fast. Uses 3 cells per shot.
  • Cluster Bombs (grenade 2) - Splits into 6 more grenades after it explodes. Uses 7 rockets.
  • Homing Missiles (rocket 2) - Homes in on your enemies automatically! Uses 10 rockets.
  • BFG 9000 (lightning 1) - Just like in DOOM II. Uses 20 cells per shot.
  • Stinger Bombs (']') - Shoot it in the water, and it will electocute everyone in the water within a certain radius. Uses 15 cells and 1 rocket.


Credits


Server, KickSuicider, Observer, and Rank - all by Johannes Plass (plass@dipmza.physik.uni-mainz.de)
Multiskin - by Dennis Noordsij (lnoordsi@inter.NL.net), Modified by Andy Brennan (abrennan@indiana.edu)
Cujo - by Jonathan Wright (nelno@resurrection.com)
Fiend - by John and Josh Spickes (jspickes@eng.umd.edu and spickesj@wam.umd.edu)
Flaming Finger - Modified Throwing Axe by Steve Bond (wedge@nuc.net)
Grappling Ball - Modified Morning Star by 'Mike' (amichael@asu.alasu.edu)
Freezegun - by Howard Roy (howard@mortimer.com)
Flamethrower - by Steve Bond (wedge@nuc.net)
Blazegun - by Jonathan Wright (nelno@ressurection.com)
Bubblegun - Modified Plasma Gun by Jon Wright (nelno@ressurection.com)
Laser - by n-tropy (ntropy@voicenet.com)
Cluster Bombs - by John Allensworth (tarquin@texas.net)
Stinger Bombs - by Pangloss (weblook@mmv.se)
Homing Missiles - by Lynx (briggsj@lurch.ball.com) and Dumont (pjsmith@ix.netcom.com) based on a mod by Vhold (chold@netwizards.net)
BFG 9000 - by Jonathan Wright (nelno@ressurection.com)
Ultimate Weapons Mod - by Andy Brennan (abrennan@indiana.edu)
Random Items - by Jeff Epler (jepler@inetnebr.com)
Random Levels - by Marc Bell (mbell@madge.com)


All heavily modified, put together, and brought to you by Grimorden (pengdahl@snowcrest.net)

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